How do I draw a poly line, by entering an angle and length

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jakeER
Newbie Member
Posts: 3
Joined: Mon Jan 05, 2015 9:02 pm

How do I draw a poly line, by entering an angle and length

Post by jakeER » Mon Jan 05, 2015 9:16 pm

I am new to QCAD. I would like to create a poly-line by entering in a length and angle, hitting enter and then entering the next line's length and angle. Here is a quick example of a 5x10 box:

Code: Select all

10 [enter]
0 [enter]
5 [enter]
90 [enter]
10 [enter]
180 [enter]
5 [enter]
270 [enter]
How would I enter that in with QCAD?

I am drawing layouts of counter tops and I would like to do it as simply as possible. The dimensions are usually lists of lengths and angles.

Thanks!

jakeER
Newbie Member
Posts: 3
Joined: Mon Jan 05, 2015 9:02 pm

Re: How do I draw a poly line, by entering an angle and leng

Post by jakeER » Mon Jan 05, 2015 9:23 pm

I think that I just answered my own question... I got an error which included this information:

Code: Select all

Coordinates may be entered as: '1.234,1.234' (absolute) or '@1.234,1.234' (relative) or '10<278.873' (polar) or '@10<278.873' (relative polar)
What I am looking for is relative polar. One question, is there anyway to not have to type in "@" and "<"? It seems a little tedious.

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andrew
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Posts: 9061
Joined: Fri Mar 30, 2007 6:07 am

Re: How do I draw a poly line, by entering an angle and leng

Post by andrew » Mon Jan 05, 2015 9:32 pm

jakeER wrote:One question, is there anyway to not have to type in "@" and "<"? It seems a little tedious.
No. That is the defacto standard for entering relative, polar coordinates in CAD. Without the @, the coordinate is absolute, without the < it is Cartesian and not polar.
Perhaps it helps to use the up arrow key to recall the last entered coordinate and modify it instead of entering a new coordinate from scratch.

jakeER
Newbie Member
Posts: 3
Joined: Mon Jan 05, 2015 9:02 pm

Re: How do I draw a poly line, by entering an angle and leng

Post by jakeER » Tue Jan 06, 2015 5:53 pm

thanks for the answer! Pressing up helps, thanks for the tip.

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