blocked areas / repeated objects

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blocked areas / repeated objects

Postby scruffydog » Sat Jan 19, 2013 5:48 am

(1) Is it possible to specify blocked out areas? An example would be a line being positioned prevented from intersecting a particular shape during the process. An alternative is that the line molds itself to the intersecting shape (no longer being just a line).
(2) Is it possible to specify, for example, 10 circles positioned equidistant to each other along a ten inch line at one time?
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Re: blocked areas / repeated objects

Postby Clive » Sat Jan 19, 2013 2:43 pm

This seems interesting, what end result are you trying to produce? Is this for a manufactured product or some craft work or a plan for something?

It would be good if you could explain a bit more for your question 1 in particular!
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Re: blocked areas / repeated objects

Postby scruffydog » Wed Jan 23, 2013 6:13 pm

I am wanting to use QCad to design string art (see http://www.youtube.com/watch?v=OJLQYRiWzjo). Any ideas to make this possible would be appreciated.

Please forget question (1) above. I think it is asking too much of the software.
Question (2) is still very important to me. It is necessary to figure out where to place nails equidistant to each other along a curve or line.

Here are addition questions (3) and (4).
(3) How does one get QCad to have a particular scaling each time on start up? For example, a 4"by 4" grid on the screen. Can this be gotten through a template?
(4) How does a person scale an imported bit mapped or svg image to fit in the area defined by (3). Right now imported images present at a scale of several feet across.

Craig
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Re: blocked areas / repeated objects

Postby Clive » Mon Jan 28, 2013 12:49 pm

scruffydog wrote:Please forget question (1) above. I think it is asking too much of the software.
Question (2) is still very important to me. It is necessary to figure out where to place nails equidistant to each other along a curve or line.


For question 1.
In this example you can see the areas that need to be modified.

question 1a.png
question 1a.png (11.83 KiB) Viewed 2005 times


By using the Modify > Breakout segment tool you can 'clean up' your drawing.

question 1b.png
question 1b.png (18.05 KiB) Viewed 2005 times


For question 2

question 2a.png
question 2a.png (41.31 KiB) Viewed 2005 times


Follow the prompts given in the command line:

Specify the target point -pick or enter in command line @1,0.
Choose correct option in the dialog window that opens (multiple copies).
Job done :wink:

*Use the same procedure for Arcs.

The following link may also help:
viewtopic.php?f=32&t=1122

question 2b.png
question 2b.png (2.36 KiB) Viewed 2005 times
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Re: blocked areas / repeated objects

Postby Clive » Mon Jan 28, 2013 3:02 pm

For question 3
4 inch grid template.dxf
(1.19 MiB) Downloaded 172 times


See attached dxf of a little template of a grid drawn on a separate layer which you may be able to use!
Drawing units are set to Inch here, remember not to snap to grid though - you will need to snap to the Red points, which are set at 4 inch spacings.

4 inch grid 1.png
4 inch grid 1.png (3.79 KiB) Viewed 1993 times


Red points set at 4 inch intervals to cover a 400 x 400 area.

4 inch grid 2.png
4 inch grid 2.png (6.81 KiB) Viewed 1993 times
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Re: blocked areas / repeated objects

Postby Husky » Mon Jan 28, 2013 7:50 pm

Hi,

my - alternative/additional 2 cents .....

Question 3.
You can set a default grid in QCAD:

Husky-2013.01.28-05.png
Husky-2013.01.28-05.png (60.99 KiB) Viewed 1980 times


Question 4.
Check this tutorial from Clive - explains everything to scale Bitmaps :wink:
viewtopic.php?f=47&t=1954
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Re: blocked areas / repeated objects

Postby Clive » Tue Jan 29, 2013 8:28 pm

Yes of course Husky - what am I thinking here :roll: :roll:

Obviously this is the thing to do.
I must be having a ' D`oh' moment! :lol:

d`oh moment.png
d`oh moment.png (10.22 KiB) Viewed 1970 times
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Re: blocked areas / repeated objects

Postby Husky » Tue Jan 29, 2013 9:15 pm

clive wrote:I must be having a ' D`oh' moment! :lol:


I don't think so! It was just a different way to answer such a one question. :wink:
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