#include <opennurbs_array.h>
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| bool | GetBBox (double boxmin[3], double boxmax[3], bool bGrowBow=false) const |
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| | ON_3dVectorArray () |
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| | ON_3dVectorArray (const ON_3dVectorArray &) |
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| | ON_3dVectorArray (int) |
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| ON_3dVectorArray & | operator= (const ON_3dVectorArray &) |
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| bool | SwapCoordinates (int, int) |
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| bool | Transform (const ON_Xform &) |
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| void | Append (const ON_3dVector &) |
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| void | Append (int, const ON_3dVector *) |
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| ON_3dVector & | AppendNew () |
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| ON_3dVector * | Array () |
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| const ON_3dVector * | Array () const |
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| ON_3dVector * | At (int) |
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| const ON_3dVector * | At (int) const |
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| int | BinarySearch (const ON_3dVector *, int(*)(const ON_3dVector *, const ON_3dVector *)) const |
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| int | Capacity () const |
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| int | Count () const |
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| ON__UINT32 | DataCRC (ON__UINT32 current_remainder) const |
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| void | Destroy () |
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| void | EmergencyDestroy (void) |
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| void | Empty () |
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| ON_3dVector * | First () |
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| const ON_3dVector * | First () const |
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| bool | HeapSort (int(*)(const ON_3dVector *, const ON_3dVector *)) |
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| void | Insert (int, const ON_3dVector &) |
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| ON_3dVector * | KeepArray () |
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| ON_3dVector * | Last () |
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| const ON_3dVector * | Last () const |
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| void | MemSet (unsigned char) |
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| int | NewCapacity () const |
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| | ON_SimpleArray () |
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| | ON_SimpleArray (const ON_SimpleArray< ON_3dVector > &) |
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| | ON_SimpleArray (int) |
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| | operator const ON_3dVector * () const |
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| | operator ON_3dVector * () |
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| virtual ON_SimpleArray< ON_3dVector > & | operator= (const ON_SimpleArray< ON_3dVector > &) |
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| ON_3dVector & | operator[] (int) |
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| const ON_3dVector & | operator[] (int) const |
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| bool | Permute (const int *) |
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| bool | QuickSort (int(*)(const ON_3dVector *, const ON_3dVector *)) |
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| virtual ON_3dVector * | Realloc (ON_3dVector *, int) |
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| void | Remove () |
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| virtual void | Remove (int) |
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| void | Reserve (int) |
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| void | Reverse () |
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| int | Search (const ON_3dVector &) const |
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| int | Search (const ON_3dVector *, int(*)(const ON_3dVector *, const ON_3dVector *)) const |
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| void | SetArray (ON_3dVector *) |
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| void | SetCapacity (int) |
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| void | SetCount (int) |
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| void | Shrink () |
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| unsigned int | SizeOfArray () const |
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| bool | Sort (ON::sort_algorithm, int *, int(*)(const ON_3dVector *, const ON_3dVector *)) const |
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| bool | Sort (ON::sort_algorithm, int *, int(*)(const ON_3dVector *, const ON_3dVector *, void *), void *) const |
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| void | Swap (int, int) |
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| void | Zero () |
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| virtual | ~ON_SimpleArray () |
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◆ ON_3dVectorArray() [1/3]
| ON_3dVectorArray::ON_3dVectorArray |
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◆ ON_3dVectorArray() [2/3]
| ON_3dVectorArray::ON_3dVectorArray |
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int | c | ) |
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◆ ON_3dVectorArray() [3/3]
◆ GetBBox()
| bool ON_3dVectorArray::GetBBox |
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double | boxmin[3], |
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double | boxmax[3], |
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bool | bGrowBow = false ) const |
◆ operator=()
◆ SwapCoordinates()
| bool ON_3dVectorArray::SwapCoordinates |
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int | i, |
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int | j ) |
◆ Transform()
The documentation for this class was generated from the following files: