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void | addShape (void shape, void reversed, void append) |
| Adds the given shape to this contour.
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void | appendShape (void shape, void reversed, void splitFullCircles) |
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void | clone () |
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void | computeConcaveEntryPoints () |
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void | computeConvexConcaveEntryPoints (void concave) |
| Computes this.entryPoints as array of entry points (one for each entity), undefined for entry points that are not to be used.
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void | computeConvexEntryPoints () |
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void | computeEntryPoints (void alwaysUseStartPointForEntry) |
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void | ContourV2 (void document, void exporter) |
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void | getEntryPoints () |
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void | getEntryPointVertexType () |
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void | hasPreferredEntryPoints () |
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void | prependShape (void shape, void reversed, void splitFullCircles) |
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void | pushShape (void shape, void preferredEntryPoint) |
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void | reverse () |
| Reverses contour.
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void | toString () |
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void | unshiftShape (void shape, void preferredEntryPoint) |
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A Contour object contains geometrically connected shapes which form an open or closed path.
Contour shapes may be lines, arcs, a single circle, a single point, ellipse arcs, splines but NOT polylines.